![]() It differs from the Reloaded version in that it has special optimizations for systems that have an ARM architecture-based CPU. PCSX ReARMed is a fork of PCSX Reloaded and only available as a libretro core (e.g. Snapshot feature (Currently only Windows version).Save Rewind feature (currently only macOS and Linux version).Support for Libarchive (currently only macOS and Linux version).Support for ECM files (currently only macOS and Linux version).Compatibility with anti-jitter options in graphics plugins, such as GTE accuracy in the default Peops OpenGL plugin, or Improved coordinate accuracy in Edgbla gpuBladeSoft and it also supports Pete OpenGL2 plugin.A widescreen hack in the CPU options (3D games only).Disk tray opening and closing for games that require it.It is recommended to use this fork instead of the main upstream version. This is fixed by making the hack an option (in CPU settings off by default), and also adds an option for CPU overclocking. Mainline has a major issue where a hack written for WipeOut causes slowdowns in many games. The PGXP fork adds texture perspective correction, reduced polygon culling, and reduced polygon jitter (more so than mainline PCSX-Reloaded's GTE hack). It is also less accurate than Mednafen or XEBRA, which were previously recommended over it for 2D games, so the only advantage of PCSX-Reloaded now is its speed on older systems that only support OpenGL. However, increased internal resolution and PGXP are now available in DuckStation and the RetroArch fork of Mednafen. ![]() PCSX-Reloaded was once the best choice to play 3D games at higher resolutions and with other enhancements, using the configuration at Recommended PS1 Plugins. Coder linuzappz from Argentina worked on both PCSX & PCSX2 and co-founded at least the latter one with another team member named Shadow from Greece. Official development ceased on September 17, 2003, and development shifted to the new PlayStation 2 emulator, PCSX2. The initial base of the current emulator, PCSX, was first released for the PC on August 31, 2000. It has a completely reworked and modernized GTK2/Glade GUI, integrated plugins, an improved system for classic PSEmu plugins, better configuration tools, support for translation, easy installation, and support for AMD64. The old PCSX-df branch is a fork of the PCSX PlayStation emulator designed specifically for GNU/Linux (and probably other similar systems). It was based on PCSX-df 1.9, with, in its early times, support for Windows, GNU/Linux and Mac OS X (at the time) as well as many bugfixes and improvements. ![]() (The Controller bug Can perhaps be my 360 controller itself as i haven't done any investigation on that part, though i highly doubt that as i never had any issues with it before, but worth noting anyway).PCSX-Reloaded is a plugin-based PlayStation emulator created in mid-2009. It's not a game breaker itself and i have played the game for days as i didn't bother asking about it,īut i thought that i finally should get off my laziness and try to solve it P! What that means is, if i run to the Left and then stop or turn etc, if i do that during that moment the Game will lock on "Left" until it goes back to normal, then it will go to what i currently press. It's basically like it has a buffer, and when there is a hiccup it will play from that old buffer, it can be sound from a minute ago etc, it's really weird.Ĭontroller wise, this is not That big of an issue but it's bothersome.īasically what happens is that randomly the Game will ignore anything from my Controller, and it will just use what last command was used, then after about 1 sec or so it will go back to normal. Even just Entering/Exiting Fullscreen on the Emulator itself will cause previous sound that has been played to play. Sound wise, when the Emulator loads, which means entering a new area, clicking on something that might load new audio. I got some weird problems that starting to bother me quite a bit.įirst off i got PCSXR, not sure which version, the latest as of date on Emucr.Īs for Plugins i use Peops OpenGL2 Tweak 2.0 and Peops Sound Audio Driver 1.10 (latest version as far as i know).Īs for Controller Plugin i have tried 2 different ones for my Xbox 360 controller, but the issue i think is in the Game, or rather Emulator.
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